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Showing posts from December, 2013

An International Incident (gaming recap)

So we finally get to have another session of our homegrown Marvel Heroic Roleplaying campaign.  In our last episode, the heroes (the Ultimate Posse) discover a supervillain organization called the Zodiac that has been responsible for insuring that villains that are captured are released, provided they are "franchisees" of the Zodiac for a measly 15-20% of their gains.  Members of the Posse adopt supervillain identities in an attempt to become franchise members and discover more about the Zodiac's organization, only to discover  that the Ferret, posing as the superninja Deathstriker, has actually been inducted into the Zodiac proper as Libra! In this episode, the Posse ponder how to take down the Zodiac.  There are several suggestions, including teaming up with the mystical supervillain team the Pact in order to even the odds.  But Control, the director of the superspy organization UNTIL, wants the Posse to learn more about the Zodiac.  There's just one problem: two

More looking ahead to 2014

Distractions, great and small One of the factors gumming up the gaming works in Q42013 has been, in addition to the work and family I mentioned last time, some unexpected problems that came up.  For one thing, I got hurt to the point of needing medical attention.  Twice.  First, I sprained the MCL in my right leg in an accident in mid-October, which was a painful injury that had me limping around for several weeks with a knee brace.  Then, just as the MCL was feeling better, I had a second injury.  I severely sprained my left  ankle in an accident, resulting in an avulsion fracture in the ankle (that's when the tendon is pulled so hard it rips off the tip of the bone where it is attached) and broke my fibula clean through.  I've been in a cast for four weeks and will hopefully be moved to a walking boot today, God willing. The other thing is more personal, and I've learned the hard way that a public blog is not really the place to air private matters. There has been a l

Looking ahead to 2014

A Long, Hard Season I had an uncomfortable moment when I looked at my calendar and realized that the last time I played my MHR campaign was in mid-October.  There's been one gathering of my group since then, but we were very short-handed and tried out the FATE character/campaign creation rules instead. The reason is simple: work, family, and the holidays.  And since my job is deeply connected to the observance of Christmas, it doesn't get any easier.  We schedule our games consistently every other week.  In November I had work on the 1st, gamed on the 15th, and then the 29th was Thanksgiving weekend. In December, the 13th is when my son is celebrating his birthday (by catching the new Hobbit movie), and the 27th is two days after Christmas.  I'll be free because I will likely not be traveling, but I suspect I'll be the only one.  That means December will be a complete bust. Going Forward One of the biggest problems I have is that I will get into the bad habit of sc