Mi Gran Sueno, one step closer

As I've mentioned earlier, I like the idea of bringing new people into roleplaying games, or bringing people back into RPG's that had dropped away.  So I've been pretty excited that, through some conversation, that four or five people have expressed an interest in getting together and gaming with me.  That's in addition to the six I already game with in my regular game (a.k.a. "The Ultimate Posse").

So here's my idea.  Two groups, one world.  The world shows signs of the other group, everything from articles in newspapers to dead orcs in rooms with their pockets emptied.  One step forward, it would be cool to have players move from group to group, sometimes because they missed their own team's gaming session to actually re-shuffling teams now and then.

Now there are lots of ways to do this, and I spent some time weighing each of them: fantasy, science fiction, even a conspiracy/horror game ala Fringe or The X-Files.   But when I balanced what I thought would be cool (and somewhat ambitious) with what would be easy and reasonable, I realized the best genre is the one I'm in: superheroes.

What is Sersi wearing?
West Coast Avengers, Titans West, Justice League Europe, X-Factor--there's a long history of "spin off" superhero teams in comic books.  This would be, for me as the GM, an easy thing to manage since it would really mean my just using a common set of NPC's, including villains.  The occasional plot line could weave between the two groups, just for good measure.

Plus the genre appears to be popular with most, even if the rules are continuing to wear thin.  I'm strongly considering a shift to Mutants & Masterminds.

Comments

  1. So what are we talking here RPG on a board game or Video. I'm sure my son LEZ wonow more.
    Passing through on my roadtrip.
    http://spudsdailyphoto.blogspot.co.uk/

    ReplyDelete
  2. I can't think of anything that would spice up a supers campaign ore than adding another group of players. Even if they never meet up that would liven up the "campaign newsletter" considerably.

    ReplyDelete
  3. I can't think of anything that would spice up a supers campaign ore than adding another group of players. Even if they never meet up that would liven up the "campaign newsletter" considerably.

    ReplyDelete

Post a Comment

Popular posts from this blog

I moved ages ago, but forgot to tell anyone

RPG Review: Far Trek

Heroes Against Darkness review