We, however, began talking gaming, and I told him that while I love board games, I'm more of a roleplaying gamer and a wargamer. As might be expected we frequented the same local gaming stores, etc. and he said that he and his wife would love to find a roleplaying group to be a part of.
Right now I've got a pretty full group of six regular players but I told him I was thinking of starting up another group and would let him know when that began. I got his contact information and filed it away. The gentleman and his wife now join a fair number of people whom I've had to turn away from my group because of size issues, but now that group is almost big enough to constitute a group of its own. This actually dovetails nicely with my thoughts about a a single world/multiple group sandbox campaign notion I've been percolating for a while. I could have the "old group" of six players, and a "new group" of however many I round up. I could then alternate between the two groups weekly, with empty spots each week filled in by members of the other group, if possible. During particularly crazy times schedule-wise (like the summer) we could just see who can show up each session and go with that.
What's the moral of this story? First, no one cares that you are into RPG's. Or rather, no one will judge you for it. It's so tame in comparison to some hobbies, and the fantasy/sci-fi genre has become mainstreamed to the point that it dominates movies, TV, etc. Second, if you're someone with his own basement who can express to people that you can run an interesting game and not give off the impression that you make ties out of human skin in your spare time, you can find players.
In the back of my head, I'm really thinking about some kind of "out yourself as a gamer" movement combined with a "recruit someone new today" thing.