Skip to main content

The Big List of Games Played and Games Left on the Shelves

I had a nice chat with Barking Alien last night about games we own that we haven't played.  BA plays pretty much every thing he has ever owned, while on the other hand I own a gazillion games but have only played a handful of them.  That got me thinking about trying to come with a doubtlessly incomplete list of what I've played and not played.  Here's the list.



Played or Run more than Once
  • D&D (all iterations, including retro-clones) 
  • Cyberpunk (multiple editions) 
  • Champions (multiple editions) 
  • Vampire, the Masquerade 
  • Star Wars (West End Games) 
  • Star Trek (FASA) 
  • EOW's mash of Traveller, Star Trek, and Morrow Project 
  • Marvel Heroic Roleplaying 
  • Marvel RPG, SAGA Edition 

Games I've played in but haven't run
  • Robotech 
  • Toon 
One Night Stands (games run or played only for one session)
  • Call of Chthulu 
  • Rifts 
  • Shadowrun 
  • FATE 
  • 13th Age 
  • Ingenium 
Games I own but have never played
  • The Palladium Games 
  • Beyond the Supernatural 
  • TMNT 
  • Ninjas and Superspies 
  • Heroes Unlimited 

The "licensed games of things I like"
  • Buffy the Vampire Slayer 
  • Angel 
  • Leverage 
  • Primeval 
  • Serenity 
  • Star Wars (d20 and SAGA editions, and Edge of Empire) 
  • Babylon 5 
  • Hercules and Xena 

Fantasy Heartbreakers
  • Dungeon World 
  • Dragon Warriors 
  • HackMaster 
  • Rolemaster 
  • Middle Earth RPG
  • Sovereign Stone
  • World of Warcraft 
  • Blade Raiders

Japanese Anime RPG's
  • Mekton 
  • Jovian Chronicles 
  • Big Eyes, Small Mouth 
  • Demon City Shinjuku 
  • Dominion Tank Police 

Horror Games
  • Chill 
  • The Whispering Vault 

Traveller
Alternity
Aether


This is interesting--I'll have to think about this, even from a "understanding my own history" theory.

Comments

Popular posts from this blog

A First Look at Prowlers and Paragons

For a long time I've been in the market for a new supers RPG.  Since running Marvel Heroic Roleplaying a few years ago, I've been looking at other games, including some that had been passed by the general public, e.g. DC Heroes Third Edition or Silver Age Sentinels.  This was based on the notion that supers RPG's are so niche and so under-performing as a general part of the RPG world that just because the game wasn't making a splash didn't mean it wasn't good.

Plus, I have my own tastes about what I like in a supers RPG, which I've touched on from time to time here, but to summarize I like a game that feels like a comic book, doesn't get bogged down in too much detail, but allows for PC growth and development in a tangible game-system way.  I also don't want to spend hours on character creation using a spreadsheet.  For that matter, it would be an added bonus if it could also accommodate a large number of players and didn't have glaring options…

Large modular dungeon tiles

I made five 4" by 4" dungeon tiles, which is 80 square inches, almost twice my usual batch of tiles.  When added to what I've done already, this is how big a single room I can make:


14 by 14 squares, with four squares to spare.  That's a pretty big room (70 feet to a side).  If I wanted to mix it up, I could build something like this:


I'm probably going to take a little break from this project.  It has turned out well, but until I'm closer to doing a fantasy game I'm going to focus on the games I'm actually doing.
Speaking of which, it's game night tonight...

Review: the Valiant Universe Roleplaying Game

Capsule: A near-clone of Marvel Heroic Roleplaying that throws out the good while keeping the bad.  Useful if you're a fan of the Valiant Universe.



I've been looking forwards to this game ever since Free RPG Day this year, although with some trepidation.  The rules were sketchy, and the free booklet promised more detail when the main rulebook came out.  I also snagged most of the additional free material Catalyst Games had put out as PDFs on DriveThurRPG, which gave me most of the major characters from the Valiant Universe.

Quick side note about Valiant comics, for those who don't know.  Originated in the 90's during the whole big indie comics movement that spawned Malibu, Image, and a host of others small publishing companies.  The early Valiant characters included a pseudo X-Men mutant youth team (Harbingers), a archtypal "Iron Age" gun guy (Bloodshot), the high-tech alien armor guy (the bizarrely named X-0 Manowar), and a quirky no-capes duo (Archer and Ar…