Well, my funny little gaming blog hit 30,000 pageviews. The last time it appears that I kept track was in December 2012, when I hit 5,000. Looking at the graph, readership has steadily increased, not including the odd outlying spike apparently caused by Russian gambling website robots attracted to words like "games" and "gaming" (and possibly "Russian gambling robots").
|"I'll raise you 30 rubles, comrade."|
Over the last year or so I've noticed that aside from participating in a "answer the daily question for a month" thing my blog posts are largely quick re-caps of my gaming sessions and the odd thought about this, that, or the other when it comes to RPG's. I think there is some value in being a person who is publicly admitting to not only gaming but gaming often and with a lot of people who are new to the hobby. But I also realize that there's not a ton of usable content by other GM's.
Some of that is circumstantial. I only took the reins of the gaming group back a few months ago, and I have spent most of that time running a semi-sandbox D&D game. Since my players visit this blog on occasion, I can't create posts like "here's the cool map I made of the Tomb of the 99 Mad Monks" because they haven't been everywhere in that tomb and I know for a fact that their own map is incorrect (not a spoiler--they realized it too when rooms started to overlap on the graph paper) so the last thing I want to do is ruin it for them.
The other reason is more about my own situation. I'm honestly not creating much right now. Oh, I borrowed a locale from a previous D&D campaign and put together the odd dungeon layout, but that's about it. I'm still using monsters from the Monster Manual and magic items from the Dungeon Master's Guide. So there very little in the way of original material.
I'm less troubled by what I provide to my readership (although I want to be an interesting author) and more sort of depressed that I'm not being more creative in my hobby. As I figure it, I have two tasks. First, to make my D&D campaign I'm running more interesting to me, since the players seem pretty engaged in it and wanting me to continue. Second, I can look for creative outlets outside my campaign that will feed me intellectually and emotionally and make for interesting content here.
Thanks again for reading the blog. I always appreciate it.