Skip to main content

First Post of 2015: Who the Heck am I?

I'm willing to steal a good idea from Adam over at Barking Alien, namely taking the time on the first post of the year to introduce the readers to the author of this particular blog.

My name's Rob, with one b, not two, but I'll answer to both.
The origins of my blogger "handle" comes from way back when I was active some forums using a name that had "WQ" in it.  When I started blogging, I added my more familiar name "WQ" to my real name "Rob."  But Blogger wanted six letters in a name, not five, so I added the second "b" from my last name.  Thus, WQRobb was born.

I'm in my mid-forties, and live in Lawrence, Kansas, the "Berkeley of the Midwest" and home to the University of Kansas.  It's a great city to live in, and probably the only city in Kansas I'd want to live in for that matter.

This is actually my second blogger blog, an offshoot of The Army Collector, where I originally wrote about wargaming, miniature painting, and terrain building.

I've been running an RPG session at my house every other Friday for the last four years.  I started with three players (Todd, John, and my son Mac).  The group has slowly grown to ten people now, between the ages of 11 and 50.  I'm blessed that all of them are good friends.

We have dinner together before gaming so we can socialize and catch up with one another.  Usually I cook the main course and the players bring something (like beer).

Rachel carefully monitors the shenanigans of some of the younger players.
The group has played mostly Dungeons & Dragons, although we had a lengthy campaign of Marvel Heroic Roleplaying and a similarly lengthy Mass Effect RPG campaign run by John.  With the release of 5E we are back to D&D.

When I started the blog I was very into the more OSR-oriented games, where maps written on graph paper were the norm, hence the title of the blog "Graph Paper Games."  After a while I switched it up to "graphs, paper, and games" to reflect a slightly wider focus.

When it comes to RPG's I like, I'm a dilettante.  I like fantasy RPG's, but I also really love superheroes, and consistently enjoy science-fiction.  I own a gazillion of them from the last twenty to thirty years, and am way overdue to cull some of them down.

On an unrelated note, when I'm not working or doing RPG's or wargaming, I'm also on a men's roller derby league in Kansas City, the Cowtown Butchers.

***

What's this blog about?

Finding ways to get new people into gaming.  I think that in-person, tabletop RPG's are a lot of fun and have a lot to offer, and I like talking about how to get new people to the gaming table.

Externally processing my thoughts about RPG's.  I think a lot about gaming, just as a way to keep my somewhat overwrought brain occupied.  In order to not have it just rattle around interminably, I write it down.  As a small side note, I'm aware that this is the least popular kind of post.

Helpful and inspirational material.  NPC's, maps, adventure ideas, etc.  I would actually like to create more of this kind of stuff for the blog, since I suspect it is the most interesting.

Anyways, that's a bit about who I am to get the year rolling.  Thanks for reading, and have a great new year!

Comments

  1. Hi Rob. Good post, was fun reading it.

    ReplyDelete
  2. Men's Roller Derby? Wow. I learn something new about you all the time. :)

    I dated a Female Roller Derby player once. It went on well for a while until we starting butting heads.

    I awoke with a concussion.

    Huzzah!

    Anyway, thanks for the insight, and happy to have inspired it.

    Keep on truckin' brother.

    ReplyDelete

Post a Comment

Popular posts from this blog

A First Look at Prowlers and Paragons

For a long time I've been in the market for a new supers RPG.  Since running Marvel Heroic Roleplaying a few years ago, I've been looking at other games, including some that had been passed by the general public, e.g. DC Heroes Third Edition or Silver Age Sentinels.  This was based on the notion that supers RPG's are so niche and so under-performing as a general part of the RPG world that just because the game wasn't making a splash didn't mean it wasn't good.

Plus, I have my own tastes about what I like in a supers RPG, which I've touched on from time to time here, but to summarize I like a game that feels like a comic book, doesn't get bogged down in too much detail, but allows for PC growth and development in a tangible game-system way.  I also don't want to spend hours on character creation using a spreadsheet.  For that matter, it would be an added bonus if it could also accommodate a large number of players and didn't have glaring options…

Hexcrawling a City, an early look

One thing I've been slowly working on for the last year is another fantasy sandbox campaign.  My prior one was generally map-based, although a city featured prominently in it.  As time went by, it lost a lot of its "sandbox" quality and became more directed on my part.  In the process, I think it lost something.

So, after being away from fantasy for a solid year, it's time to get back to it.  I spent some of that last year thinking about cities.   Some fantasy RPG treat cities on a very detailed level, with maps of streets, etc.  But while that's fun "map porn" for GM's, how often would the players actually be seeing or using a map like that?  And how long would it take for them to just accrue that knowledge by exploring the city.  I've lived in my current city seven years, with a car, and I don't know how all the cities line up.  What I know are areas, neighborhoods, etc. some intimately, others not so much.  And if I was going to a new cit…

Large modular dungeon tiles

I made five 4" by 4" dungeon tiles, which is 80 square inches, almost twice my usual batch of tiles.  When added to what I've done already, this is how big a single room I can make:


14 by 14 squares, with four squares to spare.  That's a pretty big room (70 feet to a side).  If I wanted to mix it up, I could build something like this:


I'm probably going to take a little break from this project.  It has turned out well, but until I'm closer to doing a fantasy game I'm going to focus on the games I'm actually doing.
Speaking of which, it's game night tonight...