11th Villain of Christmas: Bola
Almost halfway there and not a single comment. I've been wondering if Marvel Heroic Roleplaying just doesn't have that big a following or if homegrown campaigns just aren't the way people are going with this game. In any case, here's one of my favorites so far.
Bola (Chris Manzo)
Affiliations
Solo d8
Buddy d4
Team d6
Distinctions
Weapon Specialist
Mobbed Up
Ambitious
Power Sets
TRICKED OUT BOLAS
Weapon d8
Swingline d8
SFX: Exploding Bolas. Against a single target, step up or double a WEAPONS die. Remove the highest rolling die and use three dice for the result.
SFX: Gas Bolas. When using a WEAPONS die to create an OBSCURING complication on a target, add a d6 and step up the WEAPONS die.
SFX: What Bolas Usually Do. When using a WEAPONS die to create an ENTANGLED complication on a target, add a d6 and step up the WEAPONS die.
Limit: Gear, as MHR
Specialties
Acrobatics Expert
Combat Expert
Crime Expert
History and Powers
Chris Manzo was a talented hitman for an organized crime family, but wanted to be more. Looking at the supervillains that were pulling in the big bucks for groups like the Syndicate, Manzo concluded that all he needed was a costume and a gimmick to take him up to the next level. He began obsessively training with bolas and created a colorful costume around which to build an identity. He started funneling his profits into expanding his arsenal and eventually was able to go freelance as the supervillain Bola.
Even as a supevillain, Bola is still pretty penny-ante however. He might take on a street-level vigilante or lead some non-powered thugs in a heist, but at best he is fleshing out a supervillain group with his gimmicked weapons. Despite this, Bola remains confident in his own abilities.
Bola's costume is a red bodystocking and full mask covering his head with a yellow gloves, boots, and torso. A utility belt containing a variety of bolas is around his waist.
Quote: "A gun? What makes you think I carry a gun?"
Comments
Post a Comment