Friday gaming recap: bugs, bugs, and more bugs!
The notorious bear makes an appearance! Yesterday's session featured a pretty small party for my gaming group (four) and a fairly low-muscle group (warlock, sorcerer, druid, monk) with the highest AC being 15. With the group feeling a little fragile they decided to avoid heading to either the temple of Orcus (where the previous group had whacked the high priest and everyone would be on high alert), or the monolith level (which is the climax of the dungeon). Instead they decided to explore some of the upper levels that had been, to date, ignored by the group. This meant they ended up facing fairly easy opposition: ankhegs, phase spiders, and carrion crawlers. Actually carrion crawlers are really broken, but the group got lucky on their saving throws. They also discovered both a heretofore undiscovered level, another sublevel, and a major quest waypoint in the dungeon. While the XP load might not be that high in terms of monsters, the group definitely ...