Managing time
So far, my decision to use Waterdeep: Dragon Heist appears to be a wise one. The group is enjoying the rich tapestry of personages the book has to offer, and I find myself freed up from stressing about what to do next. Without getting into any spoilers, the group is in the second chapter of the adventure, a curiously low-key exploration phase before beginning ratcheted back up in chapter three to a pace that will continue for the rest of the book. The long-time GM in me is mildly disappointed that I'm not creating my own material, but this has given me the time to focus on a lot of other projects, including renovating the game room. I will have to see if I transition from Dragon Heist to Dungeon of the Mad Mage . In November two of my players will have a baby, while after Christmas break another player's schedule changes so he is no longer available on my game night. That leaves me with three players, all youth rather than adults. At that point I either run with the th