Hexcrawling a City, an early look
One thing I've been slowly working on for the last year is another fantasy sandbox campaign. My prior one was generally map-based, although a city featured prominently in it. As time went by, it lost a lot of its "sandbox" quality and became more directed on my part. In the process, I think it lost something. So, after being away from fantasy for a solid year, it's time to get back to it. I spent some of that last year thinking about cities. Some fantasy RPG treat cities on a very detailed level, with maps of streets, etc. But while that's fun "map porn" for GM's, how often would the players actually be seeing or using a map like that? And how long would it take for them to just accrue that knowledge by exploring the city. I've lived in my current city seven years, with a car, and I don't know how all the cities line up. What I know are areas, neighborhoods, etc. some intimately, others not so much. And if I was going to a n...