A Quick 4E Game Algorithm

Four players and three encounters, three hours.
For each additional player, add 1/2 hour to the final total (e.g. six players would make it 4.5 hours)

Comments

  1. Three counters? Or three encounters?

    ReplyDelete
    Replies
    1. Thanks, I made the post pretty late last night after Mrs. Q pointed this out to me. We're gaming tomorrow with the full complement (six), rather than the skeleton-crew (three plus a substitute) we had last session. It really does make a difference.

      I didn't mention one other, obvious factor--the number of different monsters in each encounter. One controller and four identical brutes will go much quicker than one controller, two skirmishers, one brute and four minions.

      Delete
  2. 3 + 1/2 + 1/2 = 4, not 4 1/2...?

    ReplyDelete

Post a Comment

Popular posts from this blog

I moved ages ago, but forgot to tell anyone

RPG Review: Far Trek

Heroes Against Darkness review