I picked this game up yesterday, having read a lot about it at various blogs that I follow. I'll be putting up a decent review of it after I fully digest it, but in the meantime I thought I'd as you, gentle readers, a couple of questions. First, how important is PC balance to you? Some games have a pretty strong mechanic towards PC balance, usually enforced by a crunch-heavy system. Others, like Rifts for example, have uber-powerful characters fighting side-by-side with guys who are barely more than everyday humans. Marvel Heroic Roleplaying (which I'll call MHP for short) eschews PC balance to reflect the disparate power levels of its source material. Hawkeye and Iron Man on the Avengers, or Colossus and Shadowcat on the X-Men. Frankly, and I may be in the minority about this, but I think it matters a lot. There's a scene in the inital run of Justice League Europe where Captain Atom flies up to this big evil cloud and just incine...
Three counters? Or three encounters?
ReplyDeleteThanks, I made the post pretty late last night after Mrs. Q pointed this out to me. We're gaming tomorrow with the full complement (six), rather than the skeleton-crew (three plus a substitute) we had last session. It really does make a difference.
DeleteI didn't mention one other, obvious factor--the number of different monsters in each encounter. One controller and four identical brutes will go much quicker than one controller, two skirmishers, one brute and four minions.
3 + 1/2 + 1/2 = 4, not 4 1/2...?
ReplyDelete