Posts

Merry Christmas

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To all my blog readers and countless Russian spambots who think I'm a gambling site for some reason, Merry Christmas!

Why I'm afraid the Arrowverse may be jumping the shark

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I don't usually critique TV shows on this blog, but I talk about about comic books and superheroes so I thought that it might be fun to jot down my thoughts (and concerns) about the foursome of superhero shows on the CW. Of the four, I'm least concerned about Arrow, which is funny because if you had asked me last season I'd have said it was about done.  The hero/villain constellation of Damien Darhk and Oliver/Felicity just didn't do it for me and the show seemed poised to lose its edge.  Much like the old sitcom News Radio and Moonlighting, the fans might want to see the romantic tension resolved, but it's not what is best for the show. Wiping that slate clean and introducing a slew of new characters, both heroic and villainous, brought a lot of new life to Arrow.  The new proteges deserve more time to develop, but they really helped put Arrow back on its feet.  Plus I'm kind of a sucker for non-Batman non-super DC characters. The show that I'm feelin...

My RPG Cookbooks, and when enough is enough

So Adam and Blacksteel have been talking a lot about why we buy new games.  I noticed about two years ago that my RPG purchases were diminishing in number fairly steeply.  To understand why, let me explain why I buy most RPG's.  I buy them like cookbooks, where I'm not going to cook every recipe out of them, or even any of them, but I get ideas about how to cook.  I take little snippets here and there and throw them into whatever game (or meal) I'm making. Several factors have contributed to the decline of RPG purchasing. 1. The price.  The cost of a hardcover RPG has risen from around $30 to $50 for a hardcover.  Some run to $70 is they are particular large or have a color interior.  Somewhere in there the price went from "sure, I can buy this a look at it and never run it and that's okay" to "um, no." 2. The closure of the used book store in my town.  Beats me why Half Price Books couldn't make it here, but they couldn't, and discount...

Heroes Against Darkness review

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For my birthday I picked up a print copy of Heroes Against Darkness  by Justin Halliday .  Why, might you ask, would I spent hard currency on a book that is offered as a .pdf for free? First, I like real books.  I read them better, and can do so in places other than in front of a computer monitor. Second, it's worth it.  Beats me if Halliday makes any money off the sale or not, but I hope he did, because offering this game for free was a very generous gift to the gaming world. Heroes Against Darkness is worth owning. (At least if you are me.  Your mileage may vary.) Heroes Against Darkness  is, by its own admission, a "fantasy heartbreaker," which is the usually derogatory term used by someone's homegrown version of Dungeons & Dragons.  If I had to summarize HAD's genetic heritage, I'd call it an early edition of D&D done using Fourth Edition mechanics.  If that early edition had 11 character classes. HAD has the standard D...

The role of the GM in resolving player conflict

On the drive to school today I had a really good conversation with my two kids about gamemastering (which is a sign I'm raising them right).  The question was, if a player is having a legitimate problem with another player at the gaming table, should the GM intervene?  My kids had two very different responses. One said yes, because as the GM you have made a social contract with the players that they will have a good experience and be treated with respect.  If one player is giving the other a hard time, it's your job to say something to the offending player about how that isn't acceptable behavior. The other one said no, because that's triangulation, which isn't healthy, mature social behavior.  If the offended player comes to you complaining about the behavior of another player, you should tell them to take it up with the player one-on-one. I had my own answer, but what do you think?

Friday Night Recap: The D&D Postlude

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I felt it would be good and fair to run one more session of the Grimfest D&D campaign (aka "The Bad News Bears") in order to resolve a loose thread of a plot point: the fact that the group had never managed to find the missing fiance' of their elven druid, Calidis.  So I dusted off my GM screen and ran one more session for the Bears. A drawing of the angel descending.  There's a lot going on in this picture. The PC's managed to trace a clue indicating that Calidis' fiance' was being held by an efreet in his palace on the Prime Material plane.  After clashing with fire giants, fire elementals, and even young red dragons, the PC's were able to rescue him (and possible his "love the one you're with" girlfriend). I don't would to sound like I'm tooting my own horn, but the adventure had lots of madcap action, problem-solving, and dramatic tension.  Oh, and a cleric who had an 11% chance of having their goddess intervene ro...

The 500th Post

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A bit of a benchmark for the blog--500 posts about RPG's and associated topics.  It's good timing, because I'm about to retake the GM screen in my group and kick off a new campaign, namely Champions. It's been a long time since I ran this game, and a big change for the group.  My plan is to commit to doing a six-session "mini-series" as a test run for the game.  At that point I will take stock, talk to the group, and then begin to either plot out a larger campaign or change gears and go with something else. Before that, however, I'm doing a "victory lap" with the 5E campaign by running one more session of that game.  For awhile now it's been run by the other Rob, but when he wrapped up his adventure arc there was still a PC plot thread left dangling.  In the past I haven't sweated those too much, but this was a big deal for this young player (the first PC she's ever made) so I'm coming back to D&D for the sole purpo...